Storm's Flame Info: COVERSTOCK: Solid Urethane WEIGHT BLOCK: Traditional 3-piece Core FACTORY FINISH: 1500-grit Polished BALL COLOR: Blue RADIUS OF GYRATION: 2.68 DIFFERENTIAL: 0.006 DUROMETER: 80-82 Rex D-scale FLARE POTENTIAL: 2” - 3” (Medium-Low) WEIGHTS: 10-16 lbs.
Line | Flame |
---|---|
Color | Blue |
Coverstock | Urethane |
Core | 3-piece |
RG | 2.68 |
Differential | 0.006 |
Intermediate Diff | n/a |
Factory finish | 600 Sanded |
Weights | 10 thru 16lbs |
2 Reviews
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Storm_Lefty
I got this thing to use as a spare ball, tried to shine it up so it would slide, and it had none of that. It wouldn't let me shine it so i decided to keep it sanded and see what it could do for me down and in. I threw 800 with it, it is absolutly consistent, and since it has no backend there is room for ballspeed error, it won't overhook it will just hit weak and carry. This is a cool ball for a cranker that wants to be able to play down and in and force the ball into the pocket.
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Genjuro
The only instance I can imagine this ball to be useful is if you had a rediculiously high ammount of revs and needed a ball that wouldn't hook as much in medium oil conditions. Though if you're not a cranker you're going to have to struggle with this ball. The pin carry is horrible with this ball, it deflects no matter how hard you throw it, leading to a lot of nasty split conversions. The hook is overall the worst part of this ball, with a decent ammount of revs it would still only hook two or three boards. After playing about five games with this ball I caught myself just throwing a strait ball and giving up on making this ball hook. Obviously I could throw it incredably slow and it would eventally hook back but because this ball hits the pins so softly that generally ended in more splits. I'd pass this ball up, even though it's cheap, you'd rather pay an extra $10 or $20 to get a much better ball than this one.